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Railway Dispatch Simulator

Playing User Maps

🌐 English

🎯 What is a User Map

A user map is a UGC map made with the Map Editor. User maps are kept separate from the official maps and are launched from a dedicated screen on the title menu.

Before you play: for how to make a map of your own, follow the Map Editor — Getting Started guide and the related editor guides.

🚪 Launching from the Title

Open the dedicated screen from the User Maps button on the title screen.

  1. Start the game and reach the title screen
  2. Click the User Maps button at the bottom of the screen
  3. The locally stored UGC maps are listed
  4. Pick the map you want to play
  5. Pick one of that map's scenarios from the dropdown
  6. Click Start
An empty list? If you have never created a map in the Map Editor, the list is empty. Follow Map Editor — Getting Started to build one map first, then return here.

🏷 Title, Author, Description, Preview

Each row in the list shows the title, author, and preview image set by the map's author. Clicking a row reveals a large preview image and the author's description on the right pane.

  • Bold title: the display name chosen by the author, independent of the folder name (e.g. "Yokohama Morning Rush"). Falls back to the folder name if not set.
  • Subtitle ("by Author · path"): author name + path. Without an author, only the path is shown.
  • Thumbnail (80×45 px on the left): the preview.png captured by the author. A dark gray placeholder shows up if missing.
  • Large preview on the right pane: the selected row's thumbnail enlarged (16:9 letterbox).
  • Description: the author's blurb, displayed below the preview image. Useful for picking maps based on features like "with double crossover / shunting / morning rush".
If you're authoring a map: see Map Editor — Bundle Info (Public Metadata) for how to set the title, description, author, and preview image on your map. They are saved to <mapFolder>/bundle.json and <mapFolder>/preview.png.
Steam Workshop: this bundle info is reused as-is for the title, description, and thumbnail when you publish to Steam Workshop. Setting the title, description, and preview image ahead of time lets you publish smoothly.

📥 Importing Someone Else's Map

The easiest way is Steam Workshop: with Steam Workshop you can subscribe and download in one click from inside the game — no folder copying needed. The steps below are for handing maps around manually, without Workshop.

If you received a map folder directly from another user without going through Workshop, you can install it by copying it into the right place.

  1. Obtain the map folder (containing a Data/ folder); extract if it is zipped
  2. Open the path below in Where Maps Are Stored
  3. Drop the obtained folder, as a whole, directly under the CustomMaps folder
  4. Restart the game (or reopen the User Maps screen on the title) — the new map appears in the list
Use third-party maps at your own risk. The developer does not validate or provide support for the contents of user-created maps (UGC). We accept no responsibility whatsoever for malfunctions, data loss, or other troubles that arise from installing them. Please install maps only from sources you trust. If you observe odd behavior, move the suspect map folder somewhere else for the time being.

📁 Where Maps Are Stored

User maps live in the Windows user-save area at:

%USERPROFILE%\AppData\LocalLow\DefaultCompany\RailSim260127\CustomMaps\

Each map has its own folder (bundle) under this directory (e.g. Futtsu\). Inside each bundle is a Data/ folder, then <company>/<map>/, which holds the wiring/equipment/master CSVs plus a subfolder per scenario (e.g. DayTime/).

Backup and sharing

  • Zip the entire map folder for a simple backup — restore by unzipping it back
  • Hand the same zip to a friend; they can drop it into the same path and play
  • The Map Editor's "Open Map" dialog uses the same list

🛒 Steam Workshop

Steam Workshop integration is now supported. Subscribe to and publish maps in one click, and share maps without any folder copying.

  • Find & play — open the Workshop browser from the User Maps screen; subscribing downloads the map and merges it into this list
  • Publish — release your own maps to the public from the Map Editor
For full details, see Share on Steam Workshop.